animate (emilkowalski/skills) vs caveman (JuliusBrussee/caveman, SKILL.md only)
animate (emilkowalski/skills)
22.0 / 30
SituationalSafe
animate: makes Codex's generated UI animations follow a design engineer's motion rules (control 3.7, skill 4.4, one-liner 5.0) at 1.7x the tokens; a one-sentence prompt of the same rules does better and cheaper
- SOTAPass
caveman (JuliusBrussee/caveman, SKILL.md only)
21.7 / 30
SituationalSafe
caveman: with 'be brief' already in the prompt, the skill saved no words and cost 2.2x the tokens
- SOTAPass