animate (emilkowalski/skills) vs internal-comms (Anthropic)
animate (emilkowalski/skills)
22.0 / 30
SituationalSafe
animate: makes Codex's generated UI animations follow a design engineer's motion rules (control 3.7, skill 4.4, one-liner 5.0) at 1.7x the tokens; a one-sentence prompt of the same rules does better and cheaper
- SOTAPass
internal-comms (Anthropic)
26.0 / 30
SituationalSafe
internal-comms: the skill writes updates in its own compact 3P format, but all three groups pass our rules at 5.0
- SOTAPass